I gave this “SciFi Siren” idea a try back in January 2012 but it didn’t turn out very well, at all. It was a very boring scene, in my opinion, so I shelved it. Now I’ve gone back and started over from scratch to create a brand new scene with a similar yet slightly different theme. I like this newer concept and scene, it has a lot going for it. I’ve also been meaning to use those little creatures since I bought them in 2009 so it’s great to finally utilize them in something. The character featured is my old Yvonne with my latest and greatest set of body shaders. I tried to make the setting look like something you would see in an old Star Trek episode.
The bodysuit materials are of my own creation to be highly reflective using “real” raytraced reflections. Most of the materials and textures seen in this scene were either created by me or heavily modified by me to fit the theme of this scene. I tried various light setups until I finally came up with the final IDL setup seen here which I’m quite happy with. Postwork was relatively minimal. I created a depth of field effect using masks I rendered in Poser then layered in Photoshop and added the space-y sky in postwork as well using some free brushes. After that I just used several adjustment layers to adjust the color, contrast, etc. to give it a vivid retro sci-fi look.
January 30, 2013
Poser Pro 2012, Photoshop CS6
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